Flag IDs

From Spiral Framework
Revision as of 05:28, 22 March 2018 by 141.101.98.158 (talk)
Jump to navigation Jump to search

In most cases, setting a flag to 0 will disable it and setting it to 1 will enable it.

Shared Between Both Games

Hmmm...
To do:
Important flags to find: Save/Load enable, map enable
Flag Group Flag ID Flag Name Notes
0 4 eHandbook and Transcript None
15 32 Unknown This flag is set to 0 in many places however never gets set to 1. Effects unknown, setting it to 1 doesn't seem to do anything. I think perhaps this flag is automatically set to 1 every something happens and setting it to 0 disables something but I'm not sure.