Place.dat: Difference between revisions

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place.dat files are subfiles present within map archives in ''Danganronpa V3: Killing Harmony''. They are stored as [[Data Tables]]
place.dat files are subfiles present within map archives in ''Danganronpa V3: Killing Harmony''. They are stored as [[DAT|Data Tables]]


{{warning|Most of the text used for typing here is stored as Japanese. Unless otherwise specified, if Japanese text is present for a string, assume that it is present in source. In addition, translations have been provided but are approximate}}
{{warning|Most of the text used for typing here is stored as Japanese. Unless otherwise specified, if Japanese text is present for a string, assume that it is present in source. In addition, translations have been provided but are approximate}}
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|int1
|int1
|desc
|desc
|-
|{{#tip-text: 開始位置 | Start Position}}
|
|
|
|
|Starting horizontal rotation of camera
|Starting vertical rotation of camera
|{{#tip-text: Field of View? | Exhibits identical behavior, but why? }}
|{{#tip-text: Minimum Y? | Exhibits identical behavior, but why? }}
|{{#tip-text: Maximum Y? | Exhibits identical behavior, but why? }}
|
|
|Something to do with the camera
|-
|-
|{{#tip-text: 注視点座標 | Note viewpoint coordinates}}
|{{#tip-text: 注視点座標 | Note viewpoint coordinates}}
|Number of the viewpoint to load in to?
|Number of the viewpoint to load in to?
|X Coordinate of the camera
|X Coordinate of the character
|Y Coordinate of the camera
|Y Coordinate of the character
|Z Coordinate of the camera
|Z Coordinate of the character
|Distance from camera to orbit
|{{#tip-text: Minimum horizontal rotation | Camera loads in halfway }}
|{{#tip-text: Maximum horizontal rotation | Camera loads in halfway }}
|
|
|
|
|Seems to be the start position of the camera
|-
|{{#tip-text: キャラ | Character}}
|
|X
|Y
|Z
|
|Scale
|Rotation
|
|
|Unknown, seems to lock the camera's view?
|{{#tip-text: Horizontal rotation limit | Default value is 360, changing it to 180 locks the camera to a 180 degree rotation horizontally}}
|
|
|
|
|
|
|
|
|Seems to be the start position of the camera
|-
|-
|{{#tip-text: 移動速度 | Moving Speed}}
|
|Movement Speed
|Sprint Speed Modifier
|
|
|
|
|
|
|
|
|
|}
|}

Latest revision as of 15:09, 19 April 2019

Place.dat
TypeData Structures
SystemSteam (Likely Vita Too)
Applicable TitlesDanganronpa V3: Killing Harmony
CreditSPIRAL Server
Default SignednessVaries
Default EndiannessVaries
Implementation Status0%

place.dat files are subfiles present within map archives in Danganronpa V3: Killing Harmony. They are stored as Data Tables

Hmmm...
WARNING:
Most of the text used for typing here is stored as Japanese. Unless otherwise specified, if Japanese text is present for a string, assume that it is present in source. In addition, translations have been provided but are approximate

Structure

As mentioned above, place.dat files are stored as data tables with the following columns:

  • {{#tip-text: 種類 | Type}} (REFER)
  • No. (ASCII)
  • float1 (f32)
  • float2 (f32)
  • float3 (f32)
  • float4 (f32)
  • float5 (f32)
  • float6 (f32)
  • float7 (f32)
  • float8 (f32)
  • ascii (ASCII)
  • int1 (s16)
place.dat
Type}} No. float1 float2 float3 float4 float5 float6 float7 float8 ascii int1 desc
Start Position}} Starting horizontal rotation of camera Starting vertical rotation of camera Exhibits identical behavior, but why? }} Exhibits identical behavior, but why? }} Exhibits identical behavior, but why? }} Something to do with the camera
Note viewpoint coordinates}} Number of the viewpoint to load in to? X Coordinate of the character Y Coordinate of the character Z Coordinate of the character Distance from camera to orbit Camera loads in halfway }} Camera loads in halfway }} Seems to be the start position of the camera
Character}} X Y Z Scale Rotation
Moving Speed}} Movement Speed Sprint Speed Modifier