SFL: Difference between revisions

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SFL files are the core animation behind all of the ''Danganronpa'' titles released thus far. They are completely undocumented, and likely specialised to the ''Danganronpa'' engines. They appear to be composed of a variety of different commands.
SFL files are the core animation behind all of the ''Danganronpa'' titles released thus far. They are completely undocumented, and likely specialised to the ''Danganronpa'' engines. They are a special kind of scripting file, theorized to be somehow generated from Flash files.


<!--
==fl_stop==
==fl_stop==


Size: 40 bytes
Size: 40 bytes


At 0x12, the framecount is stored, presumably as a UInt32LE
At 0x12, the framecount is stored, presumably as a UInt32LE--> <!--I assume this is inaccurate now since we know these are labels.-->


[[Category:Danganronpa: Trigger Happy Havoc]] [[Category:Danganronpa 2: Goodbye Despair]] [[Category: Technical]] [[Category: Undocumented]]
[[Category:Danganronpa: Trigger Happy Havoc]] [[Category:Danganronpa 2: Goodbye Despair]] [[Category: Technical]] [[Category: Undocumented]]

Latest revision as of 04:09, 30 January 2019

SFL
TypeAnimation
SystemAll
Applicable TitlesAll
CreditSPIRAL Server
Default SignednessUnsigned
Default EndiannessLittle-Endian
Implementation Status0%

SFL files are the core animation behind all of the Danganronpa titles released thus far. They are completely undocumented, and likely specialised to the Danganronpa engines. They are a special kind of scripting file, theorized to be somehow generated from Flash files.