SFL: Difference between revisions
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SFL files are the core animation behind all of the ''Danganronpa'' titles released thus far. They are completely undocumented, and likely specialised to the ''Danganronpa'' engines. They | SFL files are the core animation behind all of the ''Danganronpa'' titles released thus far. They are completely undocumented, and likely specialised to the ''Danganronpa'' engines. They are a special kind of scripting file, theorized to be somehow generated from Flash files. | ||
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==fl_stop== | ==fl_stop== | ||
Size: 40 bytes | Size: 40 bytes | ||
At 0x12, the framecount is stored, presumably as a UInt32LE | At 0x12, the framecount is stored, presumably as a UInt32LE--> <!--I assume this is inaccurate now since we know these are labels.--> | ||
[[Category:Danganronpa: Trigger Happy Havoc]] [[Category:Danganronpa 2: Goodbye Despair]] [[Category: Technical]] [[Category: Undocumented]] | [[Category:Danganronpa: Trigger Happy Havoc]] [[Category:Danganronpa 2: Goodbye Despair]] [[Category: Technical]] [[Category: Undocumented]] |
Latest revision as of 04:09, 30 January 2019
Type | Animation |
---|---|
System | All |
Applicable Titles | All |
Credit | SPIRAL Server |
Default Signedness | Unsigned |
Default Endianness | Little-Endian |
Implementation Status | 0% |
SFL files are the core animation behind all of the Danganronpa titles released thus far. They are completely undocumented, and likely specialised to the Danganronpa engines. They are a special kind of scripting file, theorized to be somehow generated from Flash files.