SFL: Difference between revisions
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(Created page with "{{File Format |TYPE = Animation |SYSTEM = All |TITLES = All |CREDIT = [https://discord.gg/BSdvdef SPIRAL Server] |SIGNEDNESS = Unsigned |ENDIANNESS = wikipedia:Little Endian...") |
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Line 14: | Line 14: | ||
Size: 40 bytes | Size: 40 bytes | ||
At 0x12, the framecount is stored, presumably as a UInt32LE | At 0x12, the framecount is stored, presumably as a UInt32LE | ||
[[Category:Danganronpa: Trigger Happy Havoc]] [[Category:Danganronpa 2: Goodbye Despair]] [[Category: Technical]] [[Category: Undocumented]] | [[Category:Danganronpa: Trigger Happy Havoc]] [[Category:Danganronpa 2: Goodbye Despair]] [[Category: Technical]] [[Category: Undocumented]] |
Revision as of 11:15, 26 April 2018
Type | Animation |
---|---|
System | All |
Applicable Titles | All |
Credit | SPIRAL Server |
Default Signedness | Unsigned |
Default Endianness | Little-Endian |
Implementation Status | 0% |
SFL files are the core animation behind all of the Danganronpa titles released thus far. They are completely undocumented, and likely specialised to the Danganronpa engines. They appear to be composed of a variety of different commands.
fl_stop
Size: 40 bytes
At 0x12, the framecount is stored, presumably as a UInt32LE