UI Elements: Difference between revisions
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[[Category:Danganronpa: Trigger Happy Havoc]] [[Category:Danganronpa 2: Goodbye Despair]] [[Category:ID Listings]] | [[Category:Danganronpa: Trigger Happy Havoc]] [[Category:Danganronpa 2: Goodbye Despair]] [[Category:ID Listings]] [[Category: Opcodes]] |
Revision as of 00:31, 22 March 2018
UI elements are controlled using the opcode:
Change UI|[Element], [State]
In most cases, setting a UI element's state to 0 will hide/disable it, while 1 will show/enable it.
To do: Figure out which flags are actually shared |
ID | Element | Notes |
---|---|---|
1 | Speaker Name | |
3 | HUD | States 2 and 3 will respectively disable or enable the HUD without playing the animation of it appearing. |
8 | Class Trial Preparation Menu | |
12 | Save Prompt | |
51 | "Minimal" UI | This is the UI that uses the horizontal name, rather than the vertical one and sidebar. |
Danganronpa: Trigger Happy Havoc
ID | Element | Notes |
---|---|---|
13 | Screen Shake |
Super Danganronpa 2: Goodbye Despair
ID | Element | Notes |
---|---|---|
14 | Screen Shake |