Danganronpa: Trigger Happy Havoc/Disassembly/Direct3DInit
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struct Direct3DInit {
bool setup;
bool isAtLeastVista;
//From kernel32.dll
int* InitializeConditionVariable;
int* SleepConditionVariableCS;
int* WakeConditionVariable;
int* WakeAllConditionVariable;
//From d3d9.dll
int* Direct3DCreate9;
int* Direct3DCreate9Ex;
};
InitializeConditionVariable
, SleepConditionVariableCS
, WakeConditionVariable
, and WakeAllConditionVariable
are all only set if isAtLeastVista
is true.