Danganronpa: Trigger Happy Havoc/Disassembly/Direct3DInit
Revision as of 11:06, 16 July 2022 by UnderMybrella (talk | contribs) (Created page with " <nowiki>struct Direct3DInit { bool setup; bool isAtLeastVista; //From kernel32.dll int* InitializeConditionVariable; int* SleepConditionVariableCS; int* WakeCon...")
struct Direct3DInit { bool setup; bool isAtLeastVista; //From kernel32.dll int* InitializeConditionVariable; int* SleepConditionVariableCS; int* WakeConditionVariable; int* WakeAllConditionVariable; //From d3d9.dll int* Direct3DCreate9; int* Direct3DCreate9Ex; };
InitializeConditionVariable
, SleepConditionVariableCS
, WakeConditionVariable
, and WakeAllConditionVariable
are all only set if isAtLeastVista
is true.